A spectrum unbound
Celine Kallemein
To educate and change how we see autism

A spectrum unbound

To educate and change how we see autism

A Spectrum Unbound tells the story of Ollie, a blue cat plushie who, through exploring different areas and collecting familiar items, tries to find his way back to his owner. The items you collect throughout the game each has a story to tell about autistic experiences in certain environments and situations, from negative to positive.

On his journey, Ollie meets a mysterious cloud that helps him through remembering these experiences and appreciate the positive sides of being autistic. By giving the autistic community a voice through the cloud as a character, you will see various perspectives and experiences that you often see with autistic people. With this, I aim to reduce the stigma surrounding autism.

This game was made using Unity 3D and Blender 3D for the Ollie model. The school environment was created using the Office and Town asset packs by POLYGON

Screenshot voor project A spectrum unbound
Screenshot voor project A spectrum unbound
Screenshot voor project A spectrum unbound

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